16 Bits of Memory

This prototype memory unit consists of 16, 1-bit registers arranged such that we have 4 memory locations, each 4 bits long. The unit is addressable using 4 decoders, which make up the top of the structure. The decoders are set using 3-bit; 2 for the address and one to determine reading or writing.
After developing the unit, we actually decided to scrap this format for a number of reasons. The first is that we want something more vertical, so we can put it directly on top of the adder-subtracter. The other reason is that the decoders were difficult to set using balls.

We have already developed the new memory and are in the process of making all 16 bits.

2 comments:

Grant Hutchins said...

That's perhaps the best desktop background ever. Simply beautiful.

Matt Donahoe said...

Olek took these photos. He set up a whole photo studio.